![]() People have been editing sprites for a long time and there are some sprites that have been used many, many, many, many, many times. If the character is from a video game, try to pick a pose that looks similar to his/her original game pose.įor those who are new to sprite editing, I'm going to warn you about what we call Overused Sprites. ![]() If you want the sprite to be taken seriously, you really need to pick a pose that fits the character. If the character's not as tall as Eddie Brock is, don't use it.ģ.) Pose: this is VERY important. Just because the character you want to make wears blue jeans and a shirt doesn't mean that it's a good idea to use Venom's "Eddie Brock" intro sprite. You can use that data to tell you how tall they are compared to Captain America, Cyclops, Spidey, etc. Superhero characters are pretty easy to check, since they cross over a lot, not to mention that there are many reference books that tell you exactly how tall they are. If it's a Final Fight character, see how tall they are compared to Guy, Cody, Sodom or Rolento. For instance, if you're making an "Alpha Style" edit of Geki, see how tall Geki is compared to Ryu in Street Fighter 1. You've got to pay attention to the source material and the fine details. There are other styles, but these are the most common.Ģ.) Size and Build: You've also got to pay attention how much the sprite base looks like the character that you're going to remake. Guilty Gear X sprites are Hi-Resolution ('Hi-Res') that are much bigger than normal fighting game sprites, and are commonly called GGX style. If you look at sprites from Last Blade and Samurai Showdown, they don't look like King of Fighters sprites. What most people call " SNK " style is really "KOF" (King of Fighters) style. First of all, there is no such thing as "Capcom style", because they have many different ones: Street Fighter II, Street Fighter Alpha, Marvel, JoJo and Capcom vs SNK (CVS) style. There are lots to of things to consider when picking the base:ġ.) Type/Style of sprite: There many different styles of sprites, even from the same company. It's a very important step and will determine whether or not your sprite makes people happy or causes them to vomit. If you're going to make a sprite edit of someone, the first thing you need to do is select a sprite base. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |